Inventory System
Managed inside of a Component, that can be added to any actor.
Contains lot of useful and customisable options.
Interaction System
Player Interaction with various pre-defined objects and
ability to make advanced 'puzzle' systems for your game.
Crafting System
Versatile Crafting System that can handle multiple Crafting
Stations and provides many parameters that can be tweaked
for your project specifics.
Stat & Buff System
Simple stat component, that can be added to any actor and a
buff system to use with consumables.
Leveling & Experience System
Leveling Component handles Level and Experience of the Player.
Multiplayer Ready
System is already Network Replicated, both Client as Server
and Dedicated Server.